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- property spriteNum
-
- on prepareFrame me
- set myrect to the rect of sprite spriteNum
- set the rect of sprite (spriteNum - 3) to inflate(myrect, 9, 9)
- set the rect of sprite (spriteNum - 2) to inflate(myrect, 6, 6)
- set the rect of sprite (spriteNum - 1) to inflate(myrect, 3, 3)
- end
-